Receive some data on a connected socket. template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers); template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags); template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags, boost::system::error_code & ec); |